Sunday, 11 September 2011

NFS Most Wanted

Game Version: NFS Most Wanted 1.3
·         Competition Method: 1 vs. 1
·         Game Type : Circuit
·         Host, client will be announced before the match or decided by coin toss. (Only for LAN Tournament)
·         Other controllers, Steering Wheel allowed
·         At the end of each match, players must maintain the final screens and receive confirmation from a referee.
·         Winning a race: The winner of a race is the first player to complete 5 laps of the circuit course and cross the finish line.
·         Graphic settings such as motion blur can be set using external utilities.
·         The use of Porsche GT and BMW M3 are NOT allowed.
Car Settings
·         Visual Upgrade allowed.
·         Part, Performance (Pro, Super Pro, Ultimate)allowed, Junkman not allowed
·         Personal save files are NOT allowed.
·         GAME KSHETRA provided save file must be used for car setting.
·         Cars may be tuned before racing each course.
Game Settings
·         Courses : Diamond, Dunwich Bay, Heritage Heights, Bay Bridge, East Park (*Each Course may be modified by the GAME KSHETRA committee. Players will be informed before the tournament of any such modifications)
·         The Course selection may be changed prior to the tournament. Players will be informed of any such changes before the tournament.
·         Race Mode Options : Circuit
Track Direction : Forward
LAPS : 5
N20 : Off
Collision Detection : Off
Performance Matching : Off
Min Num. Players : 2
Player Options
·         Game Moment Camera : Off
·         Car Damage : Off
·         Rearview Mirror: Player's own discretion
·         Units : Player's own discretion
·         Disconnection: Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues
·         Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit
·         When any disconnection occurs:
·         If the disconnection is deemed to be unintentional by the referee, the match will be restarted. If any player does not agree to a match restart, that player will lose by default.
Penalty for Unfair Play
Unfair play
·         Use of any cheat program
·         Intentional disconnection
·         Use of any settings exceeding standard and permitted settings
·         If the match is disrupted due to unnecessary chatting, the player may be given a warning or lose by default at the referee's sole discretion.
·         Upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.
·         During the course of any match, the operations staff and/or referee may determine other actions to be unfair play at any time.
·         Two warnings constitute being disqualified from the tournament.
These rules are for the GAME KSHETRA and are subject to modification in the following aspects.
·         Use of the most recent patch/version release of each official game is within the committee's own discretion.
·         Changes to in-game settings and options necessitated by the use of most recent patch version/release
·         Cheat Protection Program release and/or cheat protection functions
·         Game settings and/or operations guidelines dictated by differences between online and offline tournaments.

For more information contact  Rahul (08898681393)

All the above rules should be followed without argument eith the tournament official, the violation of which may result in player or team disqualification, the desicion to do the same lies in the hand of the tournament official present there.


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Made by Abhishek Vohera [ Abhi Software Tips ]